Board Thread:General Discussion/@comment-14304715-20131231110547/@comment-24246403-20140107105127

Wow. Way over analysis of the veil. Bravo for your theories, however I might as well point out two things. First, there's no point in trying to influence the veil to cause whatever it is you're attempting to cause. Maybe you could get it to work, but it's still a pain in the ass. And second, the veil itself is slowly dissolving, causing yet another merge between the Astral and the mundane. So in essence, magic is returning again.

Okay, so Veil 101. The veil is a semi permeable membrane placed in the junction between the Astral, which is the domain of all magics and flashy effects like fireballs and physical shapechanging, and the mundane, or the world we live in. The veil serves as a dividing field to make sure no one can get their hands on too much raw power or manifest anything deadly. It also acts as a defensive barrier, keeping all the really nasty denizens with a crap ton of power away from our earth. After all, what good is it being a demon armed with thermonuclear warheads if you're limited to squirtguns once you cross over.

The purpose of the veil is to limit the amount of magic over here, so no person can learn one spell, then set fire to his whole village or have a peasant kill a king with just his mind and will. Believe me, happened a lot back before the veil came into play. So basically, the veil limits the leftover power lingering in the environment. Every caster over dirtside got left with pretty much whatever they had in themselves, which is why places of power such as Giza and Stonehenge sprouted up. More on those later, if you're interested.

Circumventing the veil is a closely and jealously guarded secret. However, the division is why so many things appear so different on the Astral as opposed to dirtside. That's also why most are better off polishing up their internal powers. Makes you appear deadly and a less tempting target.